BattleFly: The Comic Series…

May 1, 2022

Back in the early days of BattleFly (late January) a few early Bards began crafting the BattleFly Lore. What started as a few, 100+ word entries, curated and edited by Creative Director and Lead Game Designer Jean Curci, quickly morphed into the lifeblood that would fuel the launch of BattleFly and the creative community that was being built up around it.

In an effort to honor the community and continue to tell the BattleFly story, the BattleFly Bards enlisted the help of Comic Art studio: Team Anomalous to help distill the growing lore into a Comic series, the basis of which is the recently completed BattleFly Bible aka the Black-paper (check our BattleFly socials and Discord for its imminent release).

This is but a spring board into the fully immersive world that is BattleFly. Keep your eyes on the announcements as the Comic is coming.

BattleFly Bards
- Jean Curci
- Hammertoesknows
- NFDoggo
- Fran
Team Anomalous
- Chrisceliumology

What’s a Rich Text element?

The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.

Static and dynamic content editing

A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!

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How to customize formatting for each rich text

Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.

  • asdasdasd
  • asdasdasd
  • asdasdas
sample caption text

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